Elden Ring developer FromSoftware has released the game’s first patch since the release of Shadow of the Erdtree, bringing it to update 1.12.2.
a Blog post Bandai Namco outlines the changes, which mainly include a bunch of balancing updates. Shadow Realm Blessings have been revised, affecting the size of the attack and damage denial curve.
The patch also addresses a PC bug where raytracing settings would automatically be enabled if players had previously loaded save data from previous versions of the game. This can be addressed by visiting System, then Graphics Settings, then Raytracing Quality, and setting Raytracing to Off.
FromSoftware did not mention a bug affecting Steam Deck users that makes the game unplayable if left idle for more than five minutes, which could lead to data corruption.
However, it is not surprising to note that more updates are on the way. “Other balance adjustments as well as bug fixes are also planned for a future patch,” FromSoftware said. The full patch notes are available below.
Shadow of the Erdtree, which arrives on June 21, 2024, features bosses through which FromSoftware has managed to “push the boundaries” of what the player can endure, director Hidetaka Miyazaki said ahead of its release. In fact, getting into the expansion is a challenge as players must defeat an optional boss.
Those eager to explore every inch of the expansion can check out IGN’s comprehensive guide, which covers Shadow of the Erdtree’s new weapons, its various quest lines, and how to defeat those pesky new bosses.
In our 10/10 review, IGN said: “Like the base game before it, Elden Ring: Shadow of the Erdtree raises the bar for single-player expansions.” “It takes everything that made the base game such a historical RPG, condenses it into a relatively compact 20-25 hour campaign, and provides great new challenges for heavily invested fans to chew on.”
Elden Ring: Shadow of the Erdtree update 1.12.2 patch notes
Attack and damage negation curve scale Blessings of the shadow world It has been revised.
- Increased attack and damage ratio in the first half of the maximum Grace improvementsThe second half will now be more gradual.
- Slightly increased the attack and damage ratio given by the final level of Blessing improvements.
The calibration update can be applied by logging into the multiplayer server.
If the calibration version. Listed at the bottom right of the title menu is not “1.12.2”, then select Log in and apply the latest regulations before enjoying the game.
About graphics settings (PC version only)
We have confirmed a bug where raytracing settings are automatically enabled if you have previously loaded save data from previous game versions.
If your frame rate is unstable, please check “System” settings > “Graphics Settings” > “Ray Tracing Quality” from the title menu or in-game menu to check if it is inadvertently set to “On”. Once set to off, ray tracing will no longer be automatically enabled.
Ryan Dinsdale is a freelance reporter at IGN. He’ll talk about The Witcher all day long.