Leaked BioShock 4 image doesn’t tell us anything about the game

An image of the upcoming main BioShock game has leaked online, though the image reveals almost nothing about the game.

MP1 ST IGN posted an image pulled from a trailer by a visual effects artist working for publisher 2K. IGN has asked 2K for comment.

According to the site, the image was taken from a 2021 presentation depicting an early demo of the game, so it’s already years old and may not reflect what fans can expect when the next BioShock game eventually launches.

The game features the first-person perspective expected from previous BioShock games, as well as a basic UI and what’s called a “Ricochet gun.” We see what appear to be BioShock-style plasmid powers in the form of icons, triggered by pressing the bumper button on the controller. It’s hard to know what these powers are, but one looks like an electric shock, which could be very similar to BioShock. Another looks like a stopwatch, so there may have been, and still are, plans to pause time during gameplay.

The character is facing what appears to be a flaming ball perched on top of some sort of pedestal. Note: The codename Parkside is shown in the image, which corresponds to the year 2019. Kotaku A report revealed the same codename, and a recent leak of video game code names on the Epic Game Store.

2K announced the upcoming game. BioShock sequel In 2019, it is in development at 2K Cloud Chamber after initially being outsourced to Halo Certain Affinity. 2K hasn’t called the game BioShock 4 yet, so it’s still unclear whether it will be a sequel, prequel, or something separate from what came before it.

See also  Solo Pokemon Go players criticize Shadow Lugia Raids as 'completely useless'.

But we do know that the game is set in what 2K calls a “new, imaginative world,” so don’t expect to return to Rapture or Columbia, the settings of BioShock 1 and 2, and Bioshock Infinite, respectively.

Ken Levine, the head of development for the original BioShock, was not involved in the project. After Levine left Irrational Games and closed the studio, he founded a new development company called Campfire Games, later renamed Ghost Story Games, to work on Judas.

Wesley is IGN’s UK News Editor. You can follow him on Twitter at @wyp100. You can contact Wesley at [email protected] or anonymously at [email protected].

Leave a Reply

Your email address will not be published. Required fields are marked *